Headgear |
Commander Level |
Gear Cost [steel] |
Materials |
Boosts |
Bearskin Hat (Blue) |
11 |
7.0K |
216 Beast Fang, 72 Ebony, 8 Sandalwood, 1 Snakewood |
30.0% Trading Capacity Increase, 15.0% Beast March Speed, 10.5% Construction Speed |
Caribinier Helmet (Blue) |
11 |
7.0K |
216 Beast Fang, 72 Ebony, 8 Sandalwood, 1 Snakewood |
18.0% Cavalry Defense, 18.0% Distance Defense, 12.0% Infantry Defense |
Tricorne (Blue) |
11 |
7.0K |
216 Beast Fang, 72 Ebony, 8 Sandalwood, 1 Snakewood |
24.0% Trap Attack, 18.0% Trap Construction Speed, 18.0% Healing Speed |
Bearskin Hat (Green) |
11 |
7.0K |
144 Beast Fang, 48 Ebony, 4 Sandalwood, 1 Cedar |
30.0% Trading Capacity Increase, 10.5% Construction Speed |
Caribinier Helmet (Green) |
11 |
7.0K |
144 Beast Fang, 48 Ebony, 4 Sandalwood, 1 Cedar |
18.0% Cavalry Defense, 12.0% Infantry Defense |
Tricorne (Green) |
11 |
7.0K |
144 Beast Fang, 48 Ebony, 4 Sandalwood, 1 Cedar |
24.0% Trap Attack, 18.0% Trap Construction Speed |
Bearskin Hat (White) |
11 |
7.0K |
72 Beast Fang, 24 Ebony, 2 Sandalwood |
10.5% Construction Speed |
Caribinier Helmet (White) |
11 |
7.0K |
72 Beast Fang, 24 Ebony, 2 Sandalwood |
12.0% Infantry Defense |
Tricorne (White) |
11 |
7.0K |
72 Beast Fang, 24 Ebony, 2 Sandalwood |
18.0% Trap Construction Speed |