All information relating to the boost type Trap Damage in Guns of Glory including what research projects increase Trap Damage and what the best gear is for Trap Damage.
Name Trap Damage
Type Percentage
Description
Category Max Boost
Best Gear 21.0%
All Guards (Defender) 23.0%
Total 44.0%

Best Gear for Trap Damage Boost

Gear Type Gear Trap Damage Lord
Level
Materials
Headgear Iron Helmet (Orange) 14.0% 21 5400 Beast Fang, 1800 Ebony, 96 Benitoite, 1 Red Diamond
Ring Ring of Protection (Orange) 7.0% 21 1800 Coal, 1800 Beast Fang, 48 Tanzanite, 1 Red Diamond
Total 21.0% 21 7200 Beast Fang
1800 Ebony
1800 Coal
96 Benitoite
48 Tanzanite
2 Red Diamond

All Gear Giving Trap Damage Boost (basic boosts without enhancement)

Headgear Boost Commander
Level
Gear Cost [steel] Materials
Iron Helmet (Purple) 14.0% 21 101K 2700 Beast Fang, 900 Ebony, 48 Benitoite, 1 Talon
Iron Helmet (Orange) 14.0% 21 101K 5400 Beast Fang, 1800 Ebony, 96 Benitoite, 1 Red Diamond
Commander Cap (Purple) 11.2% 16 20K 1080 Beast Fang, 360 Ebony, 32 Beast Blood, 1 Talon
Ring Boost Commander
Level
Gear Cost [steel] Materials
Ring of Protection (Purple) 7.0% 21 50K 900 Coal, 900 Beast Fang, 24 Tanzanite, 1 Talon
Ring of Protection (Orange) 7.0% 21 50K 1800 Coal, 1800 Beast Fang, 48 Tanzanite, 1 Red Diamond
Leadership Ring (Purple) 5.6% 16 10K 360 Coal, 360 Beast Fang, 16 Tourmaline, 1 Talon

All Guards Giving Trap Damage Boost

Guard Boost
Executioner of Lille (Defender) 23.0%
Colonel Essarts (Defender) 20.0%

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