Name | Scipio Africanus |
Origin | Rome |
Acquisition Type | Free |
Grade | Epic |
Stars | 6 |
Max Level | 60 |
Commander Talents | Leadership - Conquering - Attack |
Slot 1 | Military Life Reduces damage taken by troops and increases troop's counterattack damage for 5 seconds. Rage Requirement: 1000 Subtalent 1: Damage Taken Reduction [%] Subtalent 2: Counterattack Damage Bonus [%] |
Slot 2 | Patient Warrior When attacked, Scipio has a 10% chance to increase his troops' attack for the next 1 seconds. Effect can only trigger once every 5 seconds. Scipio has a 10% chance to heal a portion of his slightly wounded units when his army has less than 40% of his units remaining. Subtalent 1: Healing Factor |
Slot 3 | Conqueror of Africa Increases all damage when attacking other Governors' cities. |
Slot 4 | Genuine Aristocracy Increases maximum troop capacity. |
Slot 5 | Utter Annihilation When attacked, Scipio has a chance (10% without Expertise, 15% with Expertise) to increase his troops' attack by 100% for limited time (1 second without Expertise, 2 seconds with Expertise). Effect can only trigger once every 5 seconds. Scipio has a chance (10% without Expertise, 15% with Expertise) to heal a portion of his slightly wounded units (without Expertise Healing Factor 450, with Expertise Healing Factor 500) when his army jas less than 40% of his units remaining. Subtalent 1: Healing Factor |
See the second section for quantitative information about the skills.
Level | Slot 1 - Subtalent 1 | Slot 1 - Subtalent 2 | Slot 2 - Subtalent 1 | Slot 5 - Subtalent 1 |
---|---|---|---|---|
1 | 10 | 10 | 150 | 450 |
2 | 13 | 13 | 200 | 450 |
3 | 16 | 16 | 250 | 450 |
4 | 20 | 20 | 350 | 450 |
5 | 25 | 25 | 450 | 500 |
Level | Slot 2 Troop Attack |
Slot 3 Troop Damage |
Slot 4 Troop Capacity Increase |
Slot 5 Troop Attack |
---|---|---|---|---|
1 | 30.0% | 1.0% | 2.0% | 100.0% |
2 | 40.0% | 2.0% | 4.0% | 100.0% |
3 | 60.0% | 3.0% | 6.0% | 100.0% |
4 | 80.0% | 4.0% | 8.0% | 100.0% |
5 | 100.0% | 5.0% | 10.0% | 100.0% |