A siege engine is a device designed to break or circumvent city walls and other fortifications during siege warfare. The earliest engine was the battering ram, developed by the Assyrians, followed by the catapult in Ancient Greece.
Level | Prerequisites | Resources | Original Time | Siege Training Capacity | Troop Load | Commander XP | Power | Description | Action |
---|---|---|---|---|---|---|---|---|---|
1 | City Hall 5 | 400.0 Food 500.0 Wood |
00:00:10 | +20 (inc) +20 (cum) |
5 | ||||
2 | 800.0 Food 1,000.0 Wood |
00:00:50 | +30 (inc) +50 (cum) |
5 | |||||
3 | 1.5K Food 2.0K Wood |
00:04:00 | +50 (inc) +100 (cum) |
16 | |||||
4 | 2.8K Food 3.8K Wood |
00:10:00 | +50 (inc) +150 (cum) |
37 | |||||
5 | Archery Range 5 Barracks 5 Stable 5 |
5.0K Food 6.8K Wood |
00:16:40 | +50 (inc) +200 (cum) |
63 | ||||
6 | Archery Range 6 Barracks 6 Stable 6 |
8.5K Food 12K Wood 5.7K Stone |
00:45:50 | +50 (inc) +250 (cum) |
167 | ||||
7 | Archery Range 7 Barracks 7 Stable 7 |
13K Food 17K Wood 9.0K Stone |
01:32:00 | +50 (inc) +300 (cum) |
307 | ||||
8 | Archery Range 8 Barracks 8 Stable 8 |
19K Food 26K Wood 14K Stone |
+50 (inc) +350 (cum) |
573 | Register to Supply Data | ||||
9 | +50 (inc) +400 (cum) |
1,085 | Register to Supply Data | ||||||
10 | +50 (inc) +450 (cum) |
2.5% (inc) 2.5% (cum) |
2,074 | Register to Supply Data |
Level | Prerequisites | Resources | Original Time | Siege Training Capacity | Troop Load | Commander XP | Power | Description | Action |
---|---|---|---|---|---|---|---|---|---|
11 | +50 (inc) +500 (cum) |
2,599 | Register to Supply Data | ||||||
12 | +50 (inc) +550 (cum) |
3,271 | Register to Supply Data | ||||||
13 | +50 (inc) +600 (cum) |
4,153 | Register to Supply Data | ||||||
14 | +100 (inc) +700 (cum) |
5,324 | Register to Supply Data | ||||||
15 | +100 (inc) +800 (cum) |
6,894 | Register to Supply Data | ||||||
16 | +100 (inc) +900 (cum) |
2.5% (inc) 5.0% (cum) |
9,030 | Register to Supply Data | |||||
17 | +100 (inc) +1,000 (cum) |
11,971 | Register to Supply Data | ||||||
18 | +100 (inc) +1,100 (cum) |
16,142 | Register to Supply Data | ||||||
19 | +100 (inc) +1,200 (cum) |
21,981 | Register to Supply Data | ||||||
20 | +100 (inc) +1,300 (cum) |
30,272 | Register to Supply Data |
Level | Prerequisites | Resources | Original Time | Siege Training Capacity | Troop Load | Commander XP | Power | Description | Action |
---|---|---|---|---|---|---|---|---|---|
21 | +100 (inc) +1,400 (cum) |
2.5% (inc) 7.5% (cum) |
42,176 | Register to Supply Data | |||||
22 | +100 (inc) +1,500 (cum) |
60,649 | Register to Supply Data | ||||||
23 | +100 (inc) +1,600 (cum) |
89,324 | Register to Supply Data | ||||||
24 | +100 (inc) +1,700 (cum) |
134,699 | Register to Supply Data | ||||||
25 | +300 (inc) +2,000 (cum) |
2.5% (inc) 10.0% (cum) |
273,947 | Register to Supply Data | |||||
Total | City Hall 5 Archery Range 8 Barracks 8 Stable 8 |
51K Food 69K Wood 29K Stone |
02:49:30 | +2,000 | 10.0% | 716,764 |