Name | Difference from Base Scenario |
Description |
---|---|---|
1200 T2 Inf vs. 1200 T2 Inf | A | Two identical T2 infantry armies having the same number of kills. |
1200 T2 Inf (+20% Attack Boost) vs. 1200 T2 Inf | A / Attacker +20% Attack Boost | An attack boost of 20% increases the kills. |
1200 T2 Inf (+20% Defense Boost) vs. 1200 T2 Inf | A / Attacker +20% Defense Boost | A defense boost of 20% decreases the casualties. |
1200 T2 Inf (Commander) vs. 1200 T2 Inf | A / Attacker with Commander | Having a commander without gear and skill points part of the attack has no effect on kills or casualties. |
1200 T2 Inf (+40% Attack Boost) vs. 1200 T2 Inf | A / Attacker +40% Attack Boost | An attack boost of 40% increases the kills. |
1200 T2 Inf (+20% Infantry Attack Boost) vs. 1200 T2 Inf | A / Attacker +20% Infantry Attack Boost | An infantry attack boost of 20% increases the kills. |
1200 T2 Inf vs. 1200 T2 Inf (in Base) | A / Defense Base instead of Tile | Having defending troops in a base, without wall traps, has the same kills and casualties as in an encampment. |
1200 T2 Inf (+20% Health Boost) vs. 1200 T2 Inf | A / Attacked + 20% Health Boost | Having a 20% Health Boost for the attacker decreases the casualties. |