All information about the research project Activity Bonus Dungeons I in Kingdom Maker including prerequisites, resource requirements, time, Power increase and boosts.
Level Prerequisites Resources Original Time Reward Commander XP Power K Power/
Day
Description Action
1 Academy 1 262.0 Wood
35.0 Silver
02:30:00 901 8.6 Register to Supply Data
2 Activity Bonus Trading I 2 648.0 Wood
87.0 Silver
05:02:00 200 1.0 Register to Supply Data
3 Activity Bonus Trading I 3 785.0 Wood
105.0 Silver
05:00:00 300 1.4
4 Activity Bonus Trading I 4 1.2K Wood
154.0 Silver
05:57:00 400 1.6
5 Activity Bonus Trading I 5 1.3K Wood
177.0 Silver
5.0 Common Salt
06:02:00 400 1.6
6 Activity Bonus Trading I 6 2.1K Wood
283.0 Silver
2.0 Common Ruby
1.0 Uncommon Salt
07:16:00 500 1.7 Register to Supply Data
7 Activity Bonus Trading I 7 3.0K Wood
397.0 Silver
4.0 Common Ruby
20.0 Common Salt
08:20:00 700 2.0 Register to Supply Data
8 Activity Bonus Trading I 8 4.5K Wood
610.0 Silver
8.0 Common Ruby
3.0 Uncommon Salt
10:25:00 900 2.1 Register to Supply Data
9 Activity Bonus Trading I 9 6.6K Wood
885.0 Silver
15.0 Common Ruby
100.0 Common Salt
12:18:00 1,100 2.1 Register to Supply Data
10 Academy 20
Activity Bonus Trading I 10
1,300 Register to Supply Data
Total Academy 20
Activity Bonus Trading I 10
20K Wood
2.7K Silver
29.0 Common Ruby
125.0 Common Salt
4.0 Uncommon Salt
2d 14:50:00 6,701 2.6

Currently we do not have complete information on this research category yet, if you have missing information, please let us know via the User Comments or send us an e-mail to the address in the footer of this page. Please make sure to provide the original time and undiscounted resource requirements and do not forget the university/academy level required and the Power increase.

Most Popular Data Overviews

User Comments