All information about the research project Activity Bonus Trading I in Kingdom Maker including prerequisites, resource requirements, time, Power increase and boosts.
Level Prerequisites Resources Original Time Reward Commander XP Power K Power/
Day
Description Action
1 Register to Supply Data
2 Academy 1 648.0 Wood
87.0 Silver
05:04:00 500 2.4 Register to Supply Data
3 785.0 Wood
105.0 Silver
05:00:00 500 2.4 Register to Supply Data
4 Collier Role 2 1.2K Wood
154.0 Silver
05:57:00 700 2.8
5 1.3K Wood
177.0 Silver
5.0 Common Salt
05:34:00 900 3.9
6 2.1K Wood
283.0 Silver
2.0 Common Ruby
1.0 Uncommon Salt
07:54:00 1,100 3.3 Register to Supply Data
7 3.0K Wood
397.0 Silver
4.0 Common Ruby
20.0 Common Salt
08:20:00 1,400 4.0 Register to Supply Data
8 Academy 18 4.6K Wood
609.0 Silver
8.0 Common Ruby
3.0 Uncommon Salt
10:25:00 1,700 3.9 Register to Supply Data
9 Academy 19 6.6K Wood
885.0 Silver
14.0 Common Ruby
100.0 Common Salt
12:18:00 2,100 4.1 Register to Supply Data
10 Academy 20 10.0K Wood
1.4K Silver
30.0 Common Ruby
15.0 Uncommon Salt
15:08:00 2,700 4.3 Register to Supply Data
Total Academy 20
Collier Role 2
30K Wood
4.1K Silver
58.0 Common Ruby
125.0 Common Salt
19.0 Uncommon Salt
3d 03:40:00 11,600 3.7

Currently we do not have complete information on this research category yet, if you have missing information, please let us know via the User Comments or send us an e-mail to the address in the footer of this page. Please make sure to provide the original time and undiscounted resource requirements and do not forget the university/academy level required and the Power increase.

User Comments