All information about the research project Marshal Role in Kingdom Maker including prerequisites, resource requirements, time, Power increase and boosts.
Level Prerequisites Resources Original Time Reward Commander XP Power K Power/
Day
Description Action
1 Academy 16
Noble Equipment Cost Efficiency 2
2.1K Wood
283.0 Silver
2.0 Common Ruby
1.0 Uncommon Salt
07:19:00 2,700 8.9
2 Noble Equipment Cost Efficiency 3 3.0K Wood
397.0 Silver
4.0 Common Ruby
20.0 Common Salt
08:20:00 700 2.0 Register to Supply Data
Total Academy 16
Noble Equipment Cost Efficiency 3
5.1K Wood
680.0 Silver
6.0 Common Ruby
20.0 Common Salt
1.0 Uncommon Salt
15:39:00 3,400 5.2

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