Name | |
Commander Talents | Leadership - Conquering - Skill |
Slot 1 | Barbarossa For the next 3 seconds all attacks have an 80% chance to deal additional damage to the target. Rage Requirement: 1000 Subtalent 1: Additional Damage Factor |
Slot 2 | Never Give Up Troops' normal attack have a 10% chance to heal a portion of slightly wounded units. This effect can only trigger once every 5 seconds. Subtalent 1: Healing Factor |
Slot 3 | Invasion Increases all damage when attacking other Governors' cities. |
Slot 4 | King of Deutschland Increases maximum troop capacity. |
Slot 5 | Furious Barbarossa For the next 3 seconds all attacks have a chance (80% without Expertise, 100% with Expertise) to deal additional damage to the target. Rage Requirement: 1000 Subtalent 1: Additional Damage Factor |
See the second section for quantitative information about the skills.