All information about the research project Siege Durability II in Lords Mobile including prerequisites, resource requirements, time, Might increase and boosts.
Level Prerequisites Resources Original Time Siege Engine Max HP Leader XP Might K Might/
Day
Description Action
1 Academy 25
Siege Toughness II 1
218K Food
109K Stone
109K Timber
109K Ore
153K Gold
9.0 Archaic Tome
3d 19:08:00 0.2% (inc)
0.2% (cum)
34,224 9.0
2 761K Food
381K Stone
381K Timber
381K Ore
535K Gold
20.0 Archaic Tome
13d 06:57:00 0.2% (inc)
0.4% (cum)
114,647 8.6
3 924K Food
462K Stone
462K Timber
462K Ore
650K Gold
34.0 Archaic Tome
16d 03:18:00 0.2% (inc)
0.6% (cum)
143,736 8.9 Register to Supply Data
4 18d 23:39:00 0.2% (inc)
0.8% (cum)
Register to Supply Data
5 22d 18:46:00 0.3% (inc)
1.1% (cum)
Register to Supply Data
6 30d 09:02:00 0.4% (inc)
1.5% (cum)
Register to Supply Data
7 39d 20:51:00 0.5% (inc)
2.0% (cum)
Register to Supply Data
8 Siege Toughness II 8 3.26M Food
1.63M Stone
1.63M Timber
1.63M Ore
2.29M Gold
152.0 Archaic Tome
56d 22:55:00 1.0% (inc)
3.0% (cum)
525,323 9.2
9 79d 17:41:00 2.0% (inc)
5.0% (cum)
Register to Supply Data
10 104d 10:01:00 5.0% (inc)
10.0% (cum)
Register to Supply Data
Total Academy 25
Siege Toughness II 8
5.16M Food
2.58M Stone
2.58M Timber
2.58M Ore
3.63M Gold
215.0 Archaic Tome
386d 08:18:00 10.0% 817,930 2.1

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