All information about the research project Central Command in Lords Mobile including prerequisites, resource requirements, time, Might increase and boosts.
Level Prerequisites Resources Original Time Battalions Leader XP Might K Might/
Day
Description Action
1 Academy 22
Barracks Expansion 3
Innate Talent 1
Training Speed II 3
98K Food
78K Stone
59K Timber
157K Ore
286K Gold
4d 17:39:00 +1 (inc)
+1 (cum)
32,728 6.9
2 Academy 23 294K Food
235K Stone
176K Timber
471K Ore
857K Gold
14d 05:55:00 +2 (inc)
+3 (cum)
98,182 6.9
3 Academy 24 686K Food
549K Stone
412K Timber
1.10M Ore
2.00M Gold
33d 03:28:00 +3 (inc)
+6 (cum)
229,090 6.9
4 Academy 25
Royal Guard Subsidy 9
Fire Trebuchet Subsidy 9
Stealth Sniper Subsidy 9
Royal Cavalry Subsidy 9
1.47M Food
1.18M Stone
882K Timber
2.35M Ore
4.29M Gold
71d 00:33:00 +4 (inc)
+10 (cum)
490,910 6.9
5 Academy 25
Royal Guard Subsidy 10
Fire Trebuchet Subsidy 10
Stealth Sniper Subsidy 10
Royal Cavalry Subsidy 10
2.45M Food
1.96M Stone
1.47M Timber
3.92M Ore
8.57M Gold
189d 09:28:00 +5 (inc)
+15 (cum)
1,309,090 6.9
Total Academy 25
Barracks Expansion 3
Innate Talent 1
Training Speed II 3
Royal Guard Subsidy 10
Fire Trebuchet Subsidy 10
Stealth Sniper Subsidy 10
Royal Cavalry Subsidy 10
5.00M Food
4.00M Stone
3.00M Timber
8.00M Ore
16.00M Gold
312d 13:03:00 +15 2,160,000 6.9

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