All information about the research project Cavalry Health in Lords Mobile including prerequisites, resource requirements, time, Might increase and boosts.
Level Prerequisites Resources Original Time Cavalry Max HP Leader XP Might K Might/
Day
Description Action
1 Academy 9
Reptilian Rider
737.0 Food
1.2K Stone
1.2K Timber
901.0 Ore
1.1K Gold
00:50:00 1.0% (inc)
1.0% (cum)
245 7.1
2 Academy 10 2.5K Food
4.1K Stone
4.1K Timber
3.0K Ore
7.2K Gold
02:46:00 2.0% (inc)
3.0% (cum)
407 3.5
3 Academy 11 7.4K Food
12K Stone
12K Timber
9.0K Ore
22K Gold
04:08:00 4.0% (inc)
7.0% (cum)
733 4.3
4 Academy 12 25K Food
41K Stone
41K Timber
30K Ore
144K Gold
07:26:00 6.0% (inc)
13.0% (cum)
2,199 7.1
5 Academy 13 61K Food
102K Stone
102K Timber
75K Ore
360K Gold
22:18:00 8.0% (inc)
21.0% (cum)
6,596 7.1
6 Academy 4 123K Food
205K Stone
205K Timber
150K Ore
720K Gold
2d 18:53:00 11.0% (inc)
32.0% (cum)
19,789 7.1
7 Academy 16 614K Food
1.02M Stone
1.02M Timber
751K Ore
1.80M Gold
8d 08:38:00 14.0% (inc)
46.0% (cum)
59,367 7.1
8 Academy 19
Cavalry Defense 8
1.23M Food
2.05M Stone
2.05M Timber
1.50M Ore
3.60M Gold
25d 01:53:00 18.0% (inc)
64.0% (cum)
178,101 7.1
9 Academy 22
Sharpshooter
Reptilian Rider
2.46M Food
4.09M Stone
4.09M Timber
3.00M Ore
14.40M Gold
75d 05:39:00 23.0% (inc)
87.0% (cum)
534,404 7.1
10 Academy 25
Cavalry Defense 10
4.91M Food
8.19M Stone
8.19M Timber
6.00M Ore
32.39M Gold
188d 02:07:00 48.0% (inc)
135.0% (cum)
1,335,759 7.1
Total Academy 25
Reptilian Rider
Cavalry Defense 10
Sharpshooter
9.43M Food
15.72M Stone
15.72M Timber
11.53M Ore
53.44M Gold
301d 02:38:00 135.0% 2,137,600 7.1

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